Archive / 03

Music & sound

Game scores, independent releases, and sound libraries from the years before and alongside my audio leadership work.

My work began with tracker music under the name Vibe/CRC in the early 2000s. From 2004, I composed for games; later I worked across music and sound design, eventually moving into audio leadership. That hands-on history is still part of how I listen, give feedback, and build teams.

The catalog below keeps individual releases findable. Music links open the release directly where I have a verified link; otherwise they search for it on that platform. Availability can vary by service and region. Sound libraries link to their demos and licensing pages. Earlier sound design credits include Warhammer 40,000: Space Wolf, Royal Quest, and Evolution: Battle for Utopia.

01 / Composition

Game scores

Music written for games and visual novels, from early casual titles to Everlasting Summer.

2013

Everlasting Summer

Game Score

More than 40 pieces for the visual novel, influenced by Soviet and Japanese animation scores.

2012

IIchantra

Chiptune / Game Score

Ten chiptune and 8-bit pieces.

2007

Koi Solitaire

Game Score

2007

Charm Tale 2

Game Score

2007

Posh Boutique

Game Score

2007

5 Realms of Cards

Game Score

2007

Rainbow Mystery

Game Score

2006

Inspheration

Game Score

2006

Scarabs Of Pharaoh

Game Score

2006

Cosmic Stacker

Game Score

2005

Charm Solitaire

Game Score

2005

Fiber Twig 2

Game Score

2004

Crystal Path

Game Score

02 / Independent releases

Albums & singles

Electronic, ambient, instrumental, and tracker music released as Sergey Eybog, Silent Owl, and Vibe/CRC.

2024

Leaving Dreams Behind

Electronic, Chillout

2024

So Close, Yet So Far

Electronic, Ambient

2024

The Hole Inside Me Whistles And I Sing Along With It

Electronic, Techno

2021

Exit

Instrumental/Electronic

Piano and electronic piece also included in the Various Music Pieces compilation.

2016

Inner Spaces

Instrumental, Synth Pop

A collaboration with Between August and December, blending instrumental and electronic music.

2016

Laboratory Of Dreams

Psybient, Downtempo

Six psybient and downtempo tracks released as Silent Owl.

2014

Multidimensional Summer

Electronic, Idm

Six melodic electronic tracks between IDM and ambient.

2010s

Various Music Pieces

Electronic

2010

Cornercut Legacy

Electronic, Tracker Music

A collection of tracker music written as Vibe/CRC for the Cornercut group.

2010

Essential Chiptunes

8-Bit, Tracker Music

A collection of chiptunes made with tracker software.

03 / Lesser Vibes

Sound libraries

Field recordings, Foley, interfaces, and science-fiction sound design. Licensing and demos are available at the linked stores.

2020

Archive 01: Elements

Foley, Nature, Elements

Free recordings of natural materials and interface elements made between 2008 and 2014.

2016

Artificial Life

Sci-Fi, Interface, Glitch

Designed and raw science-fiction sounds for non-organic life and machinery.

2016

Handheld Tranceivers

Hum & Buzz

Recordings of three walkie-talkie models: controls, static, squelches, and communications.

2015

Automatic Umbrellas

Foley, Fabric, Mechanical

159 recordings of opening, closing, folding, and handling automatic umbrellas.

2015

High Tech Interface Sounds

Sci-Fi, Interface, Glitch

290 futuristic interface sounds across beeps, buttons, clicks, and data processing.

2014

Urban Russia

Crowds, Transport, Ambience

171 field recordings of crowds, transport, and ambience in Moscow and Saint Petersburg.

04 / The longer record

Earlier game music credits

The release catalog is only one part of the story. The chronological credits list records games featuring my music from 2004 through 2022.

View all 62 credits