Case study / In development
The Expanse: Osiris Reborn
Building an audio identity for a science-fiction RPG set in the world of The Expanse.

The direction
The Expanse calls for a near-future world with physical weight and human presence. The audio direction balances believable technology with the expression a story-driven game needs. Factions, places, equipment, and communication systems should feel related to the same universe while remaining easy to distinguish.
Where the work meets the game
The audio language considers weapons and combat readability, magnetic boots, helmet and radio processing, environmental storytelling, music, and voice. These pieces need to work together in a mix that communicates gameplay clearly and supports long sessions.
Production perspective
This is an active project. The case study describes the public-facing direction and scope of the work; detailed decisions and outcomes can be added after release and approval.